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Solar ash story8/1/2023 ![]() ![]() "An unremarkable soundtrack for an unremarkable game. It does not evoke the same awe and awe that it did in the HLD. The first thing that catches your eye (or rather in your ears, hehe) is the soundtrack. Maybe this is the reason? Maybe such a full-scale alteration did not allow to carry out everything that was conceived? Quite possible. If you compare the game with the trailer that was released in 2019, you can see that almost everything has been redone. it was all done, but as if in a terrible hurry (?). Soundtrack, game design, gameplay, STORY - everything was created in the right direction, but as if it was all unfinished. It's still a secret for me, how, having in hand the formula for a great game, could you not follow it? Don't think, I did not expect Solar Ash to be Hyper Light Drifter 2, but it's. Knowing how great the Hyper Light Drifter was, it's impossible not to compare Solar Ash to it. To discover that it contains a myriad of unrealized potential." As much as I hate to deny it, but, unfortunately, it is. We all know the old funny phrase: "What could be worse than bite off an apple and see a worm there? Find half a worm inside." About Solar Ash, I can say the same thing: "What could be worse than beating the game and realizing that it is not bad, but it is nothing special. And I warn you: further there will be some details that will ruin your impression during the passage (if you want to go through this game - so do it, do not read the following lines). The following words are addressed not so much to people who want to know about Solar Ash, but to Alex Preston personally and to those people who have already finished the game. If you are here for my rating - 7 out of 10. And I warn you: further there will be some details that will ruin your impression during the passage (if you want to So, I created an account. Solar ash is a wonder experience with very unique gamplay, and is definitley worth playing. ![]() I was more interested in the NPCs that you meet on the way of your journey. The real highlight of this game are the boss battles, skating ontop off these giant remnents is allways an enjoyable RUSH! The story is pretty interesting, however i found the overaching narrativ a bit weak (especially the ending). Most of the time, enemies feel more like an obstacle then a threat. However the combat is a bit too basic for my taste. Gameplay is great, movement controls are just fantastik, and so much fun to play around with. The music is amazing! With a mysterious tone that complements the worlds atmosphere very well. The platforming is great! And it's fun to explure the world around you. Most of the time, enemies feel more like an The game has a beautiful art style. Notably, the game is quite short, but still a unique experience and it might have set a new standard on how motion should feel in action games. Story wise the game has moved past silent visual storytelling to written dialogues even when they aren't needed that much, The developers have shown in their previous game that they can convey lore through scene composition and visual hints but now they rely maybe too much on dialogue. But there's more to the game and with base mechanics done right this is but a small downside. Sadly, there is no upgrade system of any kind and combat wise the game does not progress at all. It's unbelievable how Hearth Machine Games got their first 3D project so right in terms of level design and motion, considering how geometrically complex environment might be. Sadly I can't say the same about soundtrack which, sadly, is monotonous and pretty much the same throughout the game. Visually, each game area is unique and captivating. ![]() It's unbelievable how Hearth Machine Games got their first 3D project so right in terms of level design and motion, considering how geometrically complex The game is truly beautiful. ![]()
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